Tyrants of the Underdark (2016)
Speeltijd: 60
Min. Leeftijd: 14
Spelers:
2 - 4
Uitgever:
Wizards of the Coast,
Heidelberger Spieleverlag,
Kronos Games (Krogam),
Gale Force Nine, LLC
Ontwerpers:
Andrew Veen,
Peter Lee,
Rodney Thompson
Kunstenaars:
Stephen Tappin,
Rick Hershey,
Jim Nelson,
Lars Grant-West,
Sławomir Maniak,
Adam Paquette,
Wayne England,
William O'Connor,
McLean Kendree,
Claudio Pozas,
Bryan Syme,
Carlos Nunez de Castro Torres,
Tyler Walpole,
Todd Harris,
Richard Whitters,
Katie Dillon,
Jason Juta,
Ryan Pancoast,
Alex Aparin,
Olga Drebas,
Francis Tsai,
John-Paul Balmet,
Rob Alexander,
James Zhang,
Eric Belisle,
Tomasz Jedruszek,
Ben Wootten,
Vance Kovacs,
Klaus Pillon (I),
Arnie Swekel,
Aaron J. Riley,
Emily Fiegenschuh,
Marco Nelor,
Julie Dillon,
Howard Lyon,
Ilich Henriquez,
Guido Kuip,
Raymond Swanland,
Craig J. Spearing,
Héctor Ortiz,
Tyler Jacobson,
Daren Bader,
Jacob Masbruch,
Jesper Ejsing,
Jason Engle,
Conceptopolis,
Sam Burley,
Marc Sasso,
Eva Widermann,
Damien Mammoliti,
Steve Ellis (I),
Milivoj Ceran,
Kieran Yanner,
Marcel Mercado,
Ralph Horsley,
Brian Hagan,
Matias Tapia
Mechanismen:
Connections,
Deck, Bag, and Pool Building,
Take That,
Delayed Purchase,
Area Majority / Influence,
Variable Set-up,
Zone of Control

Min. Leeftijd: 14
Spelers: 2 - 4
Uitgever: Wizards of the Coast, Heidelberger Spieleverlag, Kronos Games (Krogam), Gale Force Nine, LLC
Ontwerpers: Andrew Veen, Peter Lee, Rodney Thompson
Kunstenaars: Stephen Tappin, Rick Hershey, Jim Nelson, Lars Grant-West, Sławomir Maniak, Adam Paquette, Wayne England, William O'Connor, McLean Kendree, Claudio Pozas, Bryan Syme, Carlos Nunez de Castro Torres, Tyler Walpole, Todd Harris, Richard Whitters, Katie Dillon, Jason Juta, Ryan Pancoast, Alex Aparin, Olga Drebas, Francis Tsai, John-Paul Balmet, Rob Alexander, James Zhang, Eric Belisle, Tomasz Jedruszek, Ben Wootten, Vance Kovacs, Klaus Pillon (I), Arnie Swekel, Aaron J. Riley, Emily Fiegenschuh, Marco Nelor, Julie Dillon, Howard Lyon, Ilich Henriquez, Guido Kuip, Raymond Swanland, Craig J. Spearing, Héctor Ortiz, Tyler Jacobson, Daren Bader, Jacob Masbruch, Jesper Ejsing, Jason Engle, Conceptopolis, Sam Burley, Marc Sasso, Eva Widermann, Damien Mammoliti, Steve Ellis (I), Milivoj Ceran, Kieran Yanner, Marcel Mercado, Ralph Horsley, Brian Hagan, Matias Tapia
Mechanismen: Connections, Deck, Bag, and Pool Building, Take That, Delayed Purchase, Area Majority / Influence, Variable Set-up, Zone of Control
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816